Lobo

Lobo   
________________________________
Dex:  10   Str:  16   Body:   15
Int:   2   Will:  9   Mind:    9
Infl:  9   Aura:  3   Spirit: 10
Initiative: 21  Hero Points:  55

Powers:
Invulnerability: 24
Jumping: 5
Life Sense: 40
Regeneration: 3
Running: 6
Sealed Systems: 20

Skills:
Charisma (Intimidation): 11
Military Science (Tracking): 7
Vehicles (Space Craft): 10
Weaponry: 10

Limitations: Life Sense can only be used to track his "target." Sealed Systems does not protect against gas attacks.

Advantages:  Iron Nerves; Lighting Reflexes; Scholar (Biology); Sharp Eye

Drawbacks: Catastrophic Irrational Attraction to Fighting; Catastrophic Irrational Attraction to keeping his promises; Catastrophic Rage; Serious Psychological Instability

Alter Ego: none
Motivation: Psychopath
Occupation: Mercenary / Bounty Hunter
Wealth: 3

Equipment:
Hook and Chain [Str: 8, Body: 10, Claws: 8, Stretching: 1]

SPACE HARLEY (Custom "SpazFrag 666")[Str: 7, Body 7, Flight: 39, Projectile Weapons: 9, Radar Sense: 15, R#: 4] Drawback: Unluck



Source: Who's Who, 3rd Edition; 3rd Edition Rulebook, page 164
also see: 2nd edition



Ed's Notes: Though I might have put his Str score into the next column, other that the 19 Str, this is a much better adaptation that the one in the Atlas of the DCU.  One more thing... Shouldn't he have:

Advantage: Connection: L.E.G.I.O.N. (Low) ....?

First Appearance: Omega Men #3 (June 1983)

1 comment:

  1. The Main Man. If this guy were after me, I'd take a giant shadoopie right in my shorts.

    ReplyDelete