Two-Face

Two-Face
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Dex:   6   Str:   4   Body:    4
Int:   7   Will:  9   Mind:    5
Infl:  7   Aura:  6   Spirit:  7
Initiative: 22  Hero Points:  75

Skills:
Charisma (Intimidation): 8
Detective (Law, Police Procedure): 7
Martial Artist: 6
Thief: 7
Vehicles (Land): 7
Weaponry: 7

Advantages: Area Knowledge (Gotham City); Connections: Underworld (High); Leadership

Drawbacks: Catastrophic Irrational Attraction to making all decisions by flipping his coin; Serious Irrational Attraction to committing crimes that revolve around the number two; Serious Psychological Instability

Alter Ego: Harvey Dent
Motivation: Psychopath
Occupation: Former Gotham City District Attorney
Wealth: 8

Equipment:
Thompson Sub-Machine Gun [Body: 4, AV: 5, EV: 5, Range: 5, Ammo: 5, R#: 3]

.45 Pistol [Body: 4, EV: 5, Range: 4, Ammo: 8, R#: 2]



Source: Who's Who, 3rd Edition; 3rd Edition Rulebook, page 168
see also: 2nd Edition, Two Face's Gang
Foe of: Batman




Ed's Notes:  Typical Bat-Man villain: Works great on the pages of a comic book, where characters can have a long history together. In-game, however, just kick the shit out of them and call the police. Not that hard. ;)  Also... Shouldn't he have Connection: Arkham Asylum (Low), like everyone else who was ever committed there does?  (And why a .45 and not a .22?)

First Appearance: Detective Comics #66 (August, 1942)

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