Doctor Phosphorus

Doctor Phosphorus
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Dex:   2   Str:   2   Body:    2
Int:   7   Will:  5   Mind:    6
Infl:  5   Aura:  4   Spirit:  5
Initiative: 15  Hero Points:  60

Powers:
Flame Being: 12
Flame Immunity: 12
Poison Touch (Radiation): 6

Bonuses: Poison touch affect anyone coming into contact with his body.

Limitations: Flame Being and Poison Touch are Always On

Skills:
Medicine: 9

Advantages: Connections: Business Community (Low)

Drawbacks: Catastrophic Irrational Attraction to revenge; Strange Appearance

Alter Ego: Emil Sartorius
Motivation: Psychopath
Occupation: Former Doctor
Wealth: 0


Source: Adapted from 1st Edition Night in Gotham Module, page 24
Foe of: Batman 



Ed's Notes: I'm not sure that 2's for all his Physical Attributes do him justice. I mean... He was "transformed." Shouldn't that have at least toughened him up a little?! But it really doesn't matter. Anyone who tries to punch or grapple him will automatically be attacked by both his Flame Being AND Poison Touch powers. I did add the Bonus, Limitations and Strange Appearance Drawback to what otherwise came direct from the 1st Edition Module, but felt these were necessary to accurately represent the character. BUT, in the spirit of keeping as close as possible to published works, I left his Physicals as they were, in spite of feeling that they were weak, and I didn't give Poison Touch (or Flame Being) a range or area affect. I think adding that could be justified, but that really starts to beef up the character beyond what was in the published work. And he's a fair threat for any unprepared human-level character as he is. (I also changed his wealth form n/a to "0." he's BROKE, but he's still (approximately) human and would still need money. Lol)


First Appearance: Detective Comics #469 (May, 1977)

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