Gambler

Gambler
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Dex:   5   Str:   3   Body:    4
Int:   8   Will:  8   Mind:    6
Infl:  7   Aura:  6   Spirit:  6
Initiative: 20  Hero Points:  40

Skills:
Artist (Actor): 9
Charisma: 7
Gadgetry: 5
Thief: 9
Weaponry: 8

Advantages: Connections: Underworld (High); Luck; Scholar (disguise)

Alter Ego: Steven Sharpe III
Motivation: Mercenary
Occupation: Ganbler
Wealth: 7

Equipment:
Derringer [Body: 4, EV: 5/10, Fog: 12/10, Ammo: 5, R#: 2] Limitations: The Derringer can fire normal bullets (EV: 5), Smoke Bullets (Fog: 12) or Ammonia Gas Capsules (EV: 10 affecting everyone in an area blanketed by Fog: 10)

Throwing Knives [Body: 5, EV: 4] Note: Keeps these concealed within his coat.



Source: World at War Sourcebook, page 78

foe of: Green Lantern
affiliation(s): Injustice Society of the World



Ed's Notes:
 A golden age Green Lantern villain who started down the path of villainy when a girl done him wrong. He's a master of disguise, a mater strategist and, of course, one hell of a gambler! Although... That's not how a Derringer works!

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