Rose Psychic

Rose Psychic
________________________________
Dex:   6   Str:   4   Body:    5
Int:   8   Will:  7   Mind:    8
Infl:  9   Aura: 10   Spirit:  9
Initiative: 23  Hero Points:  85

Powers: *Mystic Linked
Dimension Travel: 7
Hypnotism: 14
Spirit Travel: 10
Telekinesis: 3*

Skills: 

Detective: 11
Occultist: 11

Bonuses: Psychic's physical body accompanies her when she uses Spirit Travel; Spirit Travel is Usable On Others, but Psychic must maintain physical contact with any person who accompanies her.

Advantages: Area Knowledge (Astral; Plane, Citadel of the Seven, Faerie Realm); Connections: Earth's Mystical Community (High), the Seven (High); Genius; Iron Nerves; Magic Background; Scholar (Cults, Demonology, History); Sharp Eye

Drawbacks: Magician's Code; Miscellaneous: Rose Psychic and Doctor Occult are alternate identities for the same being. They switch places according to some as-yet unknown criteria and retain only a general impression of their actions as the other. 

Alter Ego: Doctor/Richard Occult
Motivation: Responsibility of Power
Occupation: Paranormal Investigator
Wealth: 5

Equipment:
Symbol of the Seven [Body: 17, Aura of Fear: 16, Exorcism: 16, Mystic Link (*Reflection/Deflection): 7, Magic Shield: 6] Limitation: Aura of Fear only works against demons and similar creatures of evil.



Source: Magic Sourcebook, pages 65-66




Ed's Notes: The female side of Doctor Occult.  If you play one, you may have to play the other.  Certainly would keep things (even more) interesting!

No comments:

Post a Comment