Kilg%re

Kilg%re
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Dex:   7   Str:  10   Body:   12
Int:  16   Will: 19   Mind:   13
Infl: 10   Aura:  9   Spirit: 12
Initiative: 35  Hero Points:  90

Powers:
Animate Object: 18
Energy Blast: 7
Invulnerability: 19
Matter Manipulation: 19
Omni-Power: 13
Personality Transfer: 19

Skills:

Gadgetry: 16
Scientist: 16

Bonuses: Can use Personality Transfer to inhabit computers; Matter Manipulation is permanent.


Limitations: Power Restriction: Animate Objects only works on object affected by his Matter Manipulation Power; Matter Manipulation only works on metals;

Personality Transfer only works on computers. Omni-Power only works inside 7 AP Radius of "Virtual Space" a zone he can create if he has access to sufficient energy and computing power.

Advantages: Lightning Reflexes; Genius


Drawbacks: Strange Appearance


Alter Ego: None

Motivation: Unknown
Occupation: Unklnown
Wealth: N/A

Equipment:

Control Snakes [Body 3, Running: 5, Control: 7] Once attached to the host, and under Kilg%re's control, targets gain +2 to all physical attributes and Lightning Reflexes. Can be easily removed in combat via a trick shot, but doing so causes 1 AP of killing damage.



Source: Whos' Who, 3rd Edition

Foe of: Flash
also see: Tank Form



Ed's Notes: As long as his "brain" is alive in a computer somewhere, he can fully reconstruct his body (or ANY body) using Matter Manipulation and Animate Objects. When his body goes below 0, it is immediately destroyed, at which time his personality goes dormant until he is brought into contact with a computer, allowing his personality transfer to revive himself.  

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